A Mighty Morphin Power Rangers, Vol. 4 Review – When Zordon Steals the Show

TITLE: Mighty Morphin Power Rangers, Vol. 4
AUTHORS: Kyle Higgins, Ryan Ferrier
PENCILLERS: Hendry Prasetya, Bachan, Daniel Bayliss. Cover by Goni Montes.
COLLECTS: Mighty Morphin Power Rangers #13-16
FORMAT: Softcover
PUBLISHER: BOOM! Studios
PRICE: $16.99
RELEASED: 
October 25, 2017

***WARNING: Spoilers lay ahead.***

By Rob Siebert
Editor, Fanboy Wonder

The first act in the larger story of Lord Drakkon comes to an end in Mighty Morphin Power Rangers, Vol. 4. Tommy’s evil doppleganger looks great here, and we also get an awesome character spotlight. Overall, this MMPR series still has a big up side. But once we get into issue #16, particularly the last few pages, things start to get rocky.

When we open the book, Tommy and Billy are still trapped in an alternate universe where the Green Ranger remained with Rita Repulsa after the events of “Green With Evil.” This turn of events led to the destruction of the Power Rangers, and Tommy’s rise as the evil Lord Drakkon. Now the Tommy and Billy that we know must join up with a resistance force (led  by familiar faces) to bring Drakkon down. Meanwhile, Jason and the others face Rita and her minions with reduced powers, and without Zordon. And where is Zordon anyway?

We get the answer to that last question in issue #15, and it’s the creative highlight of the book. Zordon has been absent for several issues at this point, so it’s obviously good to check in with him. But this issue goes above and beyond, following him into a rift between the dimensions. We see him meet his counterpart from Drakkon’s world, and how Zordon has continued to play a role in the conflict despite current predicament. More importantly, after witnessing how events have unfolded in this alternate reality, we see him speak from a place of uncertainty. We aren’t always shown that perspective from a wise old sage character like this. It’s an intriguing change up, which in the end cuts to the very heart of who Zordon is.

Daniel Bayliss hits a home run with the pencils, inks, and colors. His renderings of a full-bodied Zordon interacting with the time warp around him, and later his other self, are compelling, gorgeous, and hit the mark emotionally. He also gets to play around with some of the the war sequences we’ve seen in previous issues. We get some familiar images of Rita’s forces in Washington, Drakkon holding the Red Ranger helmet, and a few glorious shots of the Thunderzords. Bayliss can’t come back to the Rangers soon enough.

We closed the previous volume with the reveal of Trini, Bulk, and Aisha (who we know as the future Yellow Ranger) as members of the resistance. Having Aisha show up is a nice bit of fan service. But that’s all it amounts to. I won’t complain about that, considering how much griping I’ve already done about Tommy and Billy seeing things from their future.

For whatever reason, this series is bound and determined to cast the fun-loving Zack as a brooder. We get more of that here. But it’s an alternate version of Zack, who has lost nearly everything and become the leader of the resistance. Given how dark the world around him has grown, I’m alright with this version of Zack being more dour. It even makes for a cool little moment with the canonical Zack toward the end.

This volume also sees Finster create Goldar clones of all builds and sizes to fight against the Rangers. I love this idea. It makes sense. Goldar has failed Rita time and again, so she has Finster “improve” on him. This might have worked as an idea for the show, time and costumes permitting. We even get to see Goldar without his armor on the very first page. I didn’t even know he could take the armor off.

Kyle Higgins deserves a lot of the credit for the more sinister Finster we’ve gotten from the BOOM! books. The crowning example is what we got from Trey Moore and Frazer Irving in the 2017 annual. But the Finster we get in this book has a nice underlying creepiness to him. By comparison, the Finster we got on the show was almost a kind old man at times.

One of the subplots we get in this book involves the Trini of Drakkon’s world coming to grips with seeing Billy, as the Billy of her world died saving her life. If Higgins and Hendry Prasetya are playing at an eventual Billy/Trini romance, they’re doing it in a very subtle manner. The potential romance between Billy and Trini thing is something some of us have been talking about since we were kids. They almost have to address it at some point. Even if it’s just an issue about how they don’t have those kind of feelings for each other. Matters aren’t helped when you consider Prasetya’s strengths are the super-powered action scenes, and not the quiet interpersonal stuff. So one can argue that material isn’t fully maximized.

On the flip side, Prasetya’s fight sequences with a morphed Lord Drakkon are epic in the inevitable good Tommy vs. evil Tommy fight. This is obviously the first time we’ve gotten to see that costume in action. It’s very evocative of classic Power Rangers. The costume is obviously visually similar to the White Ranger suit. Darken is even holding Saba for much of the battle. You can easily hear Jason David Frank’s cheesy “evil” voice when reading some of Drakkon’s dialogue. (“Hello again, Tommy.”)  There’s also a teamwork theme in effect here, which is something that’s remained present for the entire series.

The Yellow Ranger also gets a Battlizer of sorts in issue #16. It comes out of nowhere, but looks cool enough. I also appreciate that it’s Trini who gets it. She was always the most underdeveloped character on the show, and remains that way in the comics. So this is a cool moment for her.

At this point we’ve built this Lord Drakkon story up for four books. Everything has built to this confrontation between the two Tommys, and the Power Rangers finally striking back against Rita’s forces. The ending makes sense. But when I read issue #16 during it’s initial release, I was disappointed. We’d built to those big showdowns for so long, only for them to pass fairly quickly. This felt like it should have been a big, epic finale. The Megazord makes a big comeback against the Goldar clones, and Tommy and Drakkon make some kind of startling discovery about each other that leads into the next phase of the story. Instead the resolution, particularly the bit with the teens back at school, feels very rushed and slapped together. All the right ingredients are there. But we aren’t given enough time with them.

However, I will say that what happens to Drakkon at the very end has the potential to be very interesting…

Our Bulk and Skull back-up stories are no more, now replaced by “The Ongoing Misadventures of Squatt & Baboo.” Like their predecessors, these stories were fairly benign additions to each single issue that are now collected long form. Ryan Ferrier and Bachan set a similar goofy tone. But while the Bulk and Skull stories got old after just a few issues, I somehow find Squatt and Baboo’s adventures a little more palatable. Perhaps it’s because they got a fraction of the screen time Bulk and Skull did, so there’s a refreshing quality to them getting the spotlight here. The collective story is about them visiting an alternate dimension and running into Goldar. It’s mildly amusing, and Bachan has a cool take on our “heroes.”

Mighty Morphin Power Rangers, Vol. 4 has a few more problems than the previous volumes do. But all the elements that make the series great are still there. Namely, Higgins’ willingness to write an objectively silly concept in a more serious and dramatic voice, Hendry Prasetya’s awesome work on the words and costumes, and the added depth injected into the characters. For Power Rangers fans young and old, this series remains a must-read.

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A Mighty Morphin Power Rangers #20 Review – Summer of ’69

TITLE: Mighty Morphin Power Rangers #20
AUTHORS: Kyle Higgins, Ryan Ferrier
PENCILLERS: Daniele Di Nicuolo, Bachan. Cover by Jamal Campbell.
PUBLISHER: BOOM! Studios
PRICE: $3.99
RELEASED: October 25, 2017

By Rob Siebert
Editor, Fanboy Wonder

One thing you can’t take away from Mighty Morphin Power Rangers #20? It knows how the moon works.

Throughout the show’s history, Power Rangers has had a really weird take on the moon. The most notable example is probably the iconic “Forever Red” episode, where we see 10 years worth of Red Rangers fighting unmorphed on the lunar surface. They can breathe freely, and the gravity is the same as on Earth. The entire sequence looks suspiciously like it takes place in California somewhere…

That’s not the moon we get here. This is the genuine article. How do we know? Because the issue opens with the moon landing in 1969. In true Power Rangers fashion, our astronauts accidentally unleash an alien threat. And so, decades before Jason and the others take up arms against Rita Repulsa, Zordon must choose a team of heroes to protect the Earth. They are Earth’s first Power Rangers, and their story isn’t quite as happy as that of their successors.

I initially frowned upon the idea of Jason’s team not having the distinction of being the “original” Rangers of Earth. But transplanting the Power Rangers concept into the ’60s is too good an idea to pass up. It’s just a shame we don’t have time to flesh it out. Everything gets crammed into this one issue, and certain elements suffer as a result.

Our leader and Red Ranger is Grace Sterling, whose older self we’ve met in previous issues. She’s a secretary at the PR equivalent of NASA, with dreams of going into space. At her side are a British rock musician, a Russian communist, a Vietnam War veteran, and an idealistic youngster. Obviously these characters are written to clash. The problem is making it believable and organic in such a short time. For instance, there’s an exchange between the Pink and Yellow Rangers about whether the war is right or wrong. But they’re on the moon! Plus, because we know so little about these people, and the conflict only lasts about two panels, it’s almost not even worth it. In a perfect world, giving this story three or four issues would have granted it much-needed breathing room.

As this MMPR series has progressed, we’ve seen Kyle Higgins cherry pick elements and ideas from around the Power Rangers timeline. He does that here with the use of Psycho Green, a villain spinning out of the evil Psycho Ranger team from Power Rangers in Space.  I’ve gotten on Higgins’ back for muddying the pre-established continuity, but this is harmless enough. It’s a nice little tribute to PRiS. Interestingly enough, Psycho Green is apparently the right hand to another PRiS villain, Dark Specter.

MMPR: Pink artist Daniele Di Nicuolo is back for this issue, and is also solicited for issue #21. Di Nicuolo does well in the Power Rangers universe. But I was a little caught off guard by how jacked the male Rangers looked in morphed form. It’s fairly consistent with what he gave us in Pink. Maybe the alternate costumes distracted from it?

Either way, Di Nicuolo draws an awesome Psycho Green. The gender swap element in this book is also interesting to look at. Our Red and Black rangers are women, while our Yellow and Pink Rangers are men. That’s a nice little twist on things.

The scene with our five new Rangers in the Command Center is an issue highlight for me. Zordon has been absent for much of this series (the amazing issue #15 notwithstanding), so it’s great to spend a little time with him. It’s also the only time we get to see our unmorphed heroes interact with one another. Di Nicuolo gets to play with facial expressions, body language, etc.

“The Ongoing Misadventures of Squatt and Baboo” continue as well. For whatever reason, I’ve found these a little more palatable than the Bulk and Skull stories we got in earlier issues. Squatt and Baboo fight the Megazord this issue, which goes about as well as you’d imagine.

Considering how much hype MMPR #20 was given, not spending more time with this 1969 team seems like a wasted opportunity. Obviously what we saw here will factor into the coming issues, as Grace continues to interact with the Rangers. So in all fairness, we don’t have the whole story yet. But my immediate reaction is that they could have done so much more with this idea. But I’ll credit the BOOM! Studios crew for at least making it a reality. It’s a nice bit of world-building, in a series that’s already given so much to the Power Rangers mythos.

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A Go Go Power Rangers #4 Review – The Mystery of Salad Girl

TITLE: Go Go Power Rangers #4
AUTHOR: Ryan Parrott
PENCILLER: Dan Mora
PUBLISHER: BOOM! Studios
PRICE: $3.99
RELEASED: October 18, 2017

***WARNING: Spoilers lay ahead.***

By Rob Siebert
Editor, Fanboy Wonder

Go Go Power Rangers #4 opens with a flashback to what I’ll call the “Salad Girl scene.” It’s a story from Kimberly and Zack’s recent past that’s been referenced a bunch of times in the series. Until now, when a character would mention “Salad Girl,” I had no idea if I was missing a joke or a plot detail. So if this issue accomplishes nothing else, it at least solves the mystery of Salad Girl.

Thankfully, there’s more to Go Go Power Rangers #4, as the book wraps up its first arc, while still leaving a plot thread hanging for next time. As Rita begins her second attack on Angel Grove, Kimberly is in a tough spot. She must choose between saving her boyfriend Matt, and protecting the city at large as the Pink Ranger. Meanwhile, Jason is also on the sidelines for fear of being exposed as the Red Ranger. Our heroes once again have their backs against the wall!

Dan Mora and colorist Raul Angulo have a very distinct energy they bring to the Power Rangers universe. Thus far, that’s been best exemplified in their sequences with the zords. They opened the series on a high note with their brief take on the climactic fight from “Day of the Dumpster.” They recapture that magic here, as we see the individual zords in action, followed by the Megazord. Mora somehow has a knack for drawing comic book style destruction on a grand scale. Part of it is that he’s awesome with action sequences (see the Jason/Trini sparring session from issue #2). But there’s something immensely satisfying about how these giant machines kick up debris when they’re summoned, or how the action lines wonderfully convey the speed and impact of certain blows. It also doesn’t hurt that this book has an almost regal take on the Megazord. One of the highlights of the issue is a splash page showing us the Megazord formation.

Incidentally, Mora and Angulo also give us a terrific version of our resident school principal, Mr. Caplan (shown above). His shtick on the show was that he wore a toupee. I think we can safely say they nailed that one.

On the writing front, things still look pretty good. Although late in the issue, we get a scene that seems to come out of nowhere. Zack shows up in the Command Center alone, and asks Zordon why he wasn’t chosen as team leader. He cites Jason’s absences from two recent conflicts, and in all fairness he does have a point given how early this is in their run as heroes. Parrott did plant a seed for this back in issue #2. But this still feels very sudden. Thankfully, Zordon gives him a good answer.

It’s not necessarily a good use of one’s time to apply logic to content created for young children two decades ago. But seeing as I’ve already made a habit of it, let’s go ahead. We get a trademark Rita Repulsa move here, as she uses her big wand to make her monster grow giant-sized. Standing at her side, her henchman and monster-maker Finster asks why she’d do this. This is what she says…

“We must see every skirmish to its conclusion. It’s been this way on countless worlds. Every move, every battle, every monster is a wound. Individually, each cut may miss the mark. But eventually, with enough cuts, one will strike the target…”

She’s essentially saying it’s a numbers game. If you throw the dart enough times, you’re bound to hit the bull’s eye sooner or later. I’m not in love with this approach. It almost makes it seem like Rita is resigned to a certain amount of failure from the start. Given how short-tempered she always was on the show, it feels like a contradiction. I will, however, credit the book for trying to make some kind of sense out of it. At least if you separate the strategy from the character, it works.

Nitpicks notwithstanding, we’re only four issues in, and I adore this series every bit as much as Mighty Morphin Power Rangers, if not more. Part of this book’s concept is that we get to spend a little more personal time with Jason and the others. It’s a strategy that’s paying off, and that isn’t a surprise. It’s been 25 years, but people still remember these characters, and the qualities the actors were able to inject them with. As it turns out, Ryan Parrott, Dan Mora, and the BOOM! Studios crew are bringing some pretty Morphenominal stuff to the table as well.

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A Spider-Man/Spider-Gwen: Sitting in a Tree Review – Across the Spider-Verse

TITLE: Spider-Man/Spider-Gwen: Sitting in a Tree
AUTHOR: Brian Michael Bendis, Jason Latour
PENCILLERS: Sara Pichelli, Robbie Rodriguez
COLLECTS: Spider-Man #1214Spider-Gwen #1618
FORMAT: 
Softcover
PUBLISHER: Marvel
PRICE: $17.99
RELEASED: May 24, 2017

***WARNING: Spoilers lay ahead.***

By Rob Siebert
Editor, Fanboy Wonder

Who says there’s no such thing as modern romance? A good love story, especially in a teenage superhero book, can really hit the spot sometimes. But surprisingly, Sitting in a Tree doesn’t hit that spot in that respect. It never really delivers like you think it will.

Miles Morales’ father, now an agent of S.H.I.E.L.D. again, has gone missing. A mission gone awry has seemingly left him lost in the multiverse. As such, Maria Hill recruits Miles for an off-the-books inter-dimensional search-and-rescue mission. Our hero’s search quickly takes him to Earth-65, a world where Gwen Stacy was bitten by a radioactive spider, and has become Spider-Woman. The two are already acquainted. So in Gwen, Miles finds a partner in his search. But does he also find an unlikely romance?

Typically, one of the goals of a crossover like this is to get readers of one book (in my case, Spider-Man) to start picking up another (Spider-Gwen). Years of comic book reading have left me pretty callous to such attempts. But as someone with little to no exposure to Spider-Gwen, I found myself pretty intrigued by what I saw. That’s a credit to Jason Latour, Robbi Rodriguez, and everybody on that book. Spider-Gwen #16 explores the Earth-65 New York City, as we meet it’s alternate versions of Matt Murdock (Daredevil) and Doctor Octopus. We also get a quick refresher as to how this world’s Peter Parker was different from the one we all know. It’s a great introduction to that character and her world.

More importantly, Robbi Rodriguez’s funky animated style is a treat. Combined with colorist Rico Renzi’s relatively bright palette, what we get is pretty unique. I found myself looking forward to Spider-Gwen just to see what they’d give us next. Renzi in particular gets to show off when we get to the Club Scorpion scene in issue #16 (shown left).

On the subject of art, I can’t find a lot of bad things to say about Sara Pichelli and colorist Justin Sponsor’s work here. Any time they work together on Miles it feels like a homecoming, as they did his earliest stories in Ultimate Comics: Spider-Man. That’s why it was so cool to have them on those early issues of Spider-Man. Pichelli gets to play with the multiverse stuff in issue #14, as Miles and Gwen jump into the Spider-Man: Noir universe, the Marvel Zombies universe, and then even the DC Universe for a quick jab at the competition (shown below). The latter got under my skin, but it also got a begrudged chuckle.

So the big selling point for Sitting in a Tree is the blossoming romance between Miles and Gwen. The premise made me think of how amazingly Bendis wrote Peter Parker and Mary Jane Watson in Ultimate Spider-Man. When he wants to do the teenage romance stuff, he’s as good as anybody…

Which is why it’s a pretty big disappointment that the romance stuff almost gets glossed over until the third act. Even then, we don’t get much. Instead of this being the story where the two get together, it’s the story that lays the foundation for them to get together later. There’d be nothing wrong with that, except the book’s title and cover suggest otherwise. You close the book feeling like you were sold one thing but given another.

Still, it’s fun seeing our creators play with around with the Spider-Verse stuff. Spider-Ham pops up during the third act, and he brings in some extra back-up during the finale. It doesn’t make up for us not getting the inter-dimensional love affair the book advertises. But it’s a cool little bonus.

Sitting in a Tree is…fine. That’s it. Just fine. It’s got elements of an epic crossover between titles, but it comes up short of meeting its dramatic needs. What can I say? Some days I’m a hopeless romantic. I have no idea if they plan to come back to this Miles/Gwen thing at any point. But by God, if anybody can make the cross-dimensional romance thing work, it’s those two crazy kids!

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A Champions: Change the World Review – Social Justice League

TITLE: Champions, Vol. 1: Change the World
AUTHOR: Mark Waid
PENCILLER: Humberto Ramos
COLLECTS: Champions #1-5
FORMAT: Softcover
PUBLISHER: Marvel
PRICE: $15.99
RELEASE DATE: May 3, 2017

***WARNING: Spoilers lay ahead.***

By Rob Siebert
Editor, Fanboy Wonder

Champions simultaneously is and is not a product of it’s time. Stories about the new generation rising up and righting the wrongs of the world have been around as long as storytelling itself. And of course, it’s a teenage superhero book. Not exactly a new concept.

At the same time, Mark Waid is going out of his way to be contemporary with Champions. You’ve got some standard teenage superhero stuff, sure. But the book also tackles Islamaphobia, Islamic Fundamentalism, feminism, and police brutality. This is very much a book for 21st century issues, as seen from one side of the political aisle.

In the aftermath of Civil War II, Ms. Marvel (Kamala Kham), Nova (Sam Alexander), and Spider-Man (Miles Morales) have left the Avengers. Determined to give the world heroes they can believe in again, they form a team of their own. A team that refuses to punch down or use unjust force, but instead win the day with wisdom and hope. With the addition of Hulk (Amadeus Cho), Viv Vision, and Cyclops, the Champions are born.

I feel like I owe Humberto Ramos an apology. HIs style is so exaggerated, cartoony even, that one can fall into the trap of underestimating just how good he is. I’ll admit it: That happened to me. But what makes Ramos so special is his versatility. Champions is a potpourri of what superhero comics can offer. It’s a teen dramedy. It’s a superhero action thriller. It’s a look at what it means to be a hero. It’s an inspiring look at what happens when seemingly ordinary people stand up for themselves. But Ramos’ work fits all of it, and ties everything together seamlessly. Visually, nothing feels awkward or out of place. I can only imagine the talent it takes to pull that off.

Mind you, there are some minor bumps in the road. Issue #2 give us a pretty pitiful case of panel duplication. There’s also a splash page where Hulk and Viv are making out that I still don’t get. Hulk is so much bigger than her. I just don’t get how their mouths would…match up? Nothing too intense. But it does briefly pluck you out of the story.

Both Mark Waid and Humberto Ramos have been outspoken regarding the Trump administration, and some of the moves they’ve made. Waid, along with other creators, has made efforts to create “safe spaces” at comic book conventions, and has generally been very public about his feelings toward bullies, hate-mongerers, etc. Ramos, on the other hand, has simply opted not to appear in states that voted for Trump.

Champions, issues #3 and #5 in particular, doesn’t hide that it’s a book written by people with those beliefs. The upside to that is we get some powerful material about standing up to hate, and not being afraid to put yourself at risk to do what’s right. The downside is that this isn’t what a lot of people want in their comics. Though I doubt Waid, Ramos, and the Champions team care who they piss off.

In this sense, the book can overplay it’s hand at times. Especially in issue #3, when we get to the Amal character. She’s a fierce young woman standing up against a militant extremist group committing gender apartheid. It’s pretty obvious how the reader is supposed to feel about her. But Waid makes a point of slipping in little lines about how she should be the leader of the Champions, and how she’s a bad ass. He’s coming from a good place, but that’s overkill.

Gwenpool pops up in issue #5 to join the team’s efforts against a crooked and racist sheriff turning a blind eye to hate crimes. Enraged when a mosque is set ablaze, Gwen and the Champions are tempted to respond with violence. They instead opt to take a more difficult, non-violent route. This has a little bit of a PSA feel to it, but it’s a good message, and an effective use of the Gwenpool character.

Champions has become arguably the most provocative and inviting book Marvel has on the stands right now. It’s not for everyone. But it doesn’t necessarily try to be. It’s also a tremendous example of how the superhero genre can be used for more than just popcorn fun. Change the World has that. But it’s clearly about much more.

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A Mighty Morphin Power Rangers #11 Review – Lord Drakkon Revealed

Mighty Morphin Power Rangers #11, 2017, Jamal CampbellTITLE: Mighty Morphin Power Rangers #11
AUTHORS: Kyle Higgins, Steve Orlando
PENCILLERS: Hendry Prasetya, Corin Howell. Jamal Campbell.
PUBLISHER: BOOM! Studios
PRICE: $3.99
RELEASED: January 18, 2017

***WARNING: Spoilers lay ahead.***

By Rob Siebert
Editor, Fanboy Wonder

This is more or less what I imagined we’d get from this follow-up to the big reveal in issue #9. They threw in a little extra garnish. But it’s essentially what I expected.

For the most part, that’s a good thing.

After the big battle in issue #9, Tommy and Billy have been transported elsewhere in time. A time when Earth has been decimated, and ruled by a mysterious White Ranger called Lord Drakkon. But who is Lord Drakkon? What’s become of our heroes? And how do Tommy and Billy get home?

Lord Drakkon is in fact an alternate version of Tommy (shown below). Though in all fairness, that’s a pretty easy prediction. The costume is clearly an amalgamation of the Green and White Ranger suits, with some extra stuff thrown in. It’s unclear how old Tommy is supposed to be. He’s got some gray in his hair, and some odd purple vasculature going on. But I assume this Tommy has been doing weird things with the Morphin Grid. So perhaps his body is feeling the effects.

Lord Drakkon, MMPR #11, Hendry PrasetyaTo create this alternate timeline, Kyle Higgins and Hendry Prasetya are plucking things from subsequent seasons of the show. As our heroes make their way to the wrecked Command Center, we see the remains of the Thunderzords. Tommy eventually makes his way down to what would become the Power Chamber in Power Rangers Zeo. There he finds Saba, the White Ranger’s talking sword from seasons two and three.

Normally I don’t like when creators get cute like this. Having Tommy and Billy see things from their future taints the emotional intensity of what happens later in the show. But I’m holding off on judging too harshly until they’re done. Stories like this tend to come with mindwipes anyway.

As Billy alludes to, it’s unclear at this point whether this is an alternate timeline, or the timeline we know with an altered future. Given Tommy’s gray hair, it’s entirely possible this takes place decades in the future.

We get another tweaked costume here, in the form of the Mastadon Sentries (shown below), designed by Prasetya. According to Higgins, Drakkon has warped the Power Coins to create an army for himself. As such, we get this sort of Black Ranger S.W.A.T. team outfit. Note the lining on the gun barrel, which resembles the handle of the Power Axe. It’s a fun design. I can’t help but wonder if Drakkon has an elite guard that has the Red Ranger design. Sort of like Palpatine’s guards in Return of the Jedi.

Mighty Morphin Power Rangers #11, Hendry Prasetya, Mastadon SentiesThe capitol building in Angel Grove has some cool design elements from Rita’s castle, most notably the orb on top. What used to be Angel Grove high is now called the Finster Memorial Correction Facility, which is a riot.

I also love the Planet of the Apes homage cover by Jamal Campbell. We don’t see anything like that in the issue, but you get the idea.

We’ve got a little bit more parent drama in this issue, as Billy’s parents and Tommy’s mother talk to the police about their missing kids. I always appreciate that in my teenage superhero dramas.

“The Ongoing Adventures of Bulk and Skull” continue, as Steve Orlando and Corin Howell tell a tale about the boys controlling a two-headed monster. This still doesn’t do much for me. The highlight was Bulk calling Rita “that nice lady with the wicker rabbit hat.”

Mighty Morphin Power Rangers continues to be at or near the top of my stack each time it comes out. We’ve reached the point where Higgins, Prasetya, and the team are really sinking their teeth in, and starting to forge their own ground. For this ’90s kid, it makes for supremely interesting comics.

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