A Dark Nights: Metal #2 Review – Aw, Look at the Baby…

TITLE: Dark Nights: Metal #2
AUTHOR: Scott Snyder
PENCILLER: Greg Capullo
PUBLISHER: DC Comics
PRICE: $4.99
RELEASED: September 13, 2017

***WARNING: Spoilers lay ahead.***

By Rob Siebert
Editor, Fanboy Wonder

Dark Nights: Metal #2 is a marked improvement over its predecessor. There are no awful giant robots to speak of, and the Batman worship has been toned down to a degree. There’s even an opportunity for Batman to beat up the whole Justice League again, and Snyder and Capullo pass…sort of. This issue gives us the best from all parties involved. Now if only I were confident things weren’t going to degenerate going forward…

The League is on the hunt for Batman after learning he’s a living doorway into our world for a demon named Barbatos from the Dark Multiverse. The Caped Crusader is determined to prevent Barbatos’ arrival on his own. But it’s a mission that’s doomed to fail, as his determination is about to backfire on him. One way or another, the Batmen of the Dark Multiverse are on their way.

One element of Metal that has yet to falter is the art. Penciller Greg Capullo, inker Jonathan Glapion, and colorist FCO Plascencia give us the DC Universe in all its grandeur, albeit a shade or two darker. The issue opens with a sequence that quickly jumps between Gorilla City, the House of Mystery, Metropolis, and the Amazon rainforest. Later on, we go to a location that Superfriends fans will recognize as the Hall of Doom, which is a cool little moment. Then you have the two-page spread revealing of all the Dark Multiverse Batmen. I stand by what I said last time about how they don’t all need to be twisted versions of Batman. But there are a lot of fascinating design elements.

“The Batman Who Laughs” (center) is the most provocative, as he comes with what appear to be cannibalistic zombie Robins on leashes. But the Aquaman equivalent (far left), “the Drowned,” has an intriguing design that seems to be pirate-inspired. The Wonder Woman equivalent is clearly inspired by Ares. Of course, having Doomsday stand in for Superman is a nice touch.

My complaints about the art are few and far between. But one of them deals with a shot of Damian Wayne. Early in the book we get a chase sequence through the Amazon, as Justice League members chase various Bat-family members who have been digitally camouflaged to look like the Dark Knight. Robin, meanwhile, is driving what essentially amounts to a big Bat-tank. There’s a panel where we zoom in on Damian behind the wheel, and the poor kid looks like he needs a booster seat (shown below). He’s supposed to be 13 years old, not six. What gives?

I’ve made no secret of how much I hate what Snyder and Capullo did with Batman and the Justice League in their Endgame storyline. While under the effects of the Joker’s mind control, Superman, Wonder Woman, the Flash, and Aquaman all attack Batman. Naturally, Snyder gives Batman a giant robot to fight back with, as he trumps all of them one by one. Each time, we got a detailed explanation of the pseudoscience involved. It all culminates with Batman spitting in Superman’s eye. There was no harm intended, but the whole thing wound up being absolutely disgraceful. One of the worst instances of Batman worship I’ve ever seen.

So naturally, the rainforest chase scene between the League at the Bat-family was nerve-wracking for me. Especially when the various members of Batman’s team start springing various traps. But in the end, with Superman’s help, the League gets a win. Batman himself winds up not being there at all. But let’s take our wins where we can get them. We avoided some indirect Batman worship.

Snyder and Capullo handle Superman pretty well this time around, which is a nice surprise. He’s compassionate and concerned about Bruce’s wellbeing, even referring to him as a brother. But at the same time, he’s the assertive leader that he should be. One way or another, he refuses to let Bruce face this threat alone.

I’m a little less sure about baby Darkseid, however. This transformation happened back in Geoff Johns’ Darkseid War. It’s not so much the way the little guy is used, but how he looks (shown below). I understand the goggles, which Batman addresses in the scene. But did we have to put him in a miniaturized version of his normal blue armor? There’s a ha-ha quality there that puts a damper on the drama.

On the subject of Darkseid, Snyder surprised me by weaving The Return of Bruce Wayne into this story. The idea is that Barbatos first saw Bruce when he was sent back in time via Darkseid’s Omega Beams, which set up the events of Return. I’ll say this much, it at least offers a little explanation as to why this giant cosmic entity is specifically targeting Bruce.

According to Snyder, Metal has been in the works since his run on Batman began in 2011. Metal #2 takes us back through the events of said run, and reminds us of the various otherworldly metals our hero has been in contact with. Electrum, Dionesium, etc. While I adore the long-term storytelling, the issue takes it a little too far by introducing a new metal called Batmanium. Ugh. Really? Batmanium?

I’ll say this much for Metal: It’s unabashed in its cornball moments, while at the same time creating a threat with some real gravity to it. We know it takes a lot to scare Batman, much less the entire DCU. While the heavy metal aesthetic isn’t really my thing, and the Batman worship continues to rub me the wrong way, Metal is worth your attention. Snyder seems to be writing a love letter to DC Comics lore, as Capullo and the artistic team continue to deliver quality work. Now it’s just a question of how much this thing is going to piss me off. Somehow, I doubt Snyder is as concerned about that as I am…

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A Dark Nights: Metal #1 Review – More of the Same

TITLE: Dark Nights: Metal #1
AUTHOR: Scott Snyder
PENCILLER: Greg Capullo
PUBLISHER: DC Comics
PRICE: $4.99
RELEASED: August 16, 2017

***Warning: Spoilers lay ahead.***

By Rob Siebert
Editor, Fanboy Wonder

I feel like every time I review something Scott Snyder writes I have to go through the same spiel: I generally like his stuff, but he does certain things that make me mad as hell. As such, it’s difficult for me to look at Dark Knights: Metal in an unbiased manner.

In truth, I love the premise of Metal. It involves Batman, and later the entire Justice League, trying to unravel the ancient mystery behind Nth Metal. DC Comics aficionados will recognize that term from Hawkman’s mythology. This leads to the theory that Nth Metal came from a “Dark Multiverse,” existing outside the multiverse we’re familiar with. From this Dark Multiverse, a full scale invasion force is coming. A war with these dark forces is about to begin. And apparently, the one who will open the door to this Dark Multiverse is none other than Batman, who’s been looking into this Dark Multiverse for quite some time. As we’re told at issue’s end, the nightmare has only just begun…

I commend Snyder for weaving classic DC Comics elements into the fabric of Metal. Not just the perennially under-appreciated Hawkman, but the Challengers of the Unknown and the Metal Men as well. We even get little nods to places like Dinosaur Island. The League even travels to Blackhawk Island for briefing. It makes the whole Dark Multiverse concept feel a little more organic. We even get an appearance by a famous Vertigo character as part of our cliffhanger.

Kendra Saunders, leader of the Blackhawks and the reincarnated Hawkgirl (long story), exposits that iconic DC settings like Themyscira, Dinosaur Island, and Nanda Parbat exist in areas “where cosmic energy conducted through the Earth’s metal core cancels itself out, creates a kind of ‘static’ that disrupts space-time.” I’d never heard this explanation before. I assume it’s a Snyder original. I love it. It answers a question I never knew I had…

It’s great to see Greg Capullo back in the DC Universe. He, inker Jonathan Glapion, and colorist FCD Plascencia give us an opening sequence with the League in a battle arena on a new Warworld. Naturally, it’s ruled by Mongul. Capullo puts our heroes in armor that is ironically attuned to their weaknesses. Thus, they’re essentially fighting as regular civilians. I’d say there’s at least a 50/50 chance we see these made into toys eventually.

My two favorite pages in the issue are back-to-back. The first is when we see Red Tornado attack the League on Blackhawk Island. Capullo’s take on the character’s cyclone powers are interesting, as they engulf the entire scene. Then on the very next page, we get a shot of Batman riding a dinosaur off the island (shown below). Hokey? Yes. But Capullo plays it somewhat comedically. Plus, there’s a giant dinosaur in the Batcave. So in a ludicrous way, it fits.

Alright, now I get to poo-poo the Snyder party like I always do. Let’s talk about robots, shall we?

Scott Snyder and Greg Capullo have a thing about big (sometimes giant) Batman robots. I’ve talked at length about this before. They just can’t help themselves. So it really should have come as no surprise that in the Warworld arena, the Justice League is fighting a bunch of giant robots attuned to their specific abilities. And of course, what’s better than the League bunch of giant robots? The League taking control of the robots and forming one GIGANTIC robot! Justice League Megazord, power up! OMIGOD U GUYZ!!!!!!!

On it’s own, this is fine. A little stupid for my tastes (And that’s coming from a Power Rangers geek!), but fine. But when you take in to account how much these guys have used big awful Batman robots before, it’s actually laughable. Honestly, did we have to go with the giant robots again? I understand the story is called Metal, and it behooved them to go with a mechanical threat. But this scene with Mongul and the Megazord doesn’t connect to the Dark Multiverse stuff anyway. So why not give Capullo and the team something new and fun to draw instead of going back to the giant robot well?

My second big complaint with the Metal story overall has to do with Batman and the “chosen one” narrative. In all fairness, this is a problem that goes beyond Snyder and Capullo. I’ve called it “over-Baturation.” On Blackhawk Island, Kendra warns of a beast as old as the universe itself, Barbatos, arriving from the Dark Multiverse through a human doorway. Based on clues she’s discovered, she theorizes Batman is that doorway. She then tries to spring a trap on him, and thus the Dark Knight escapes on said dinosaur.

Metal is meant to be Batman-centric. Yet another milking of DC’s biggest cash cow. As a DC reader, I’m used to that by now. I just wish they didn’t have to portray Batman and the Wayne family as a cosmic centerpiece to so many things. From an in-story perspective, it makes him more prominent than he should be. Even as a founding member of the Justice League, the world’s greatest detective, and all that stuff, what is Batman at the end of the day? A street-level crime fighter. So the idea of a demonic entity from another universe depending on him to open a cross dimensional gateway doesn’t fit for me. Why can’t Bruce just be investigating the Dark Multiverse, and let the bad guys in by accident? Why does it have to be a prophecy?

Hell, why is it that the Dark Multiverse creatures we’ve glimpsed all seem to be twisted and evil amalgamations of Batman and various Justice League characters? (For instance, the spin-off Batman: The Murder Machine is about an evil Batman/Cyborg blend. Batman: The Red Death is Batman/The Flash, etc.) For that matter, why can’t we use this Metal aesthetic on other characters and not drag Batman into it? Yes, he has the iconography of a demon, and is thus more suited to it. But are you telling me no one has any kind of take on a “metalized” Wonder Woman? How about Cyborg or Aquaman? You can make your event Batman-centric without having to put Bat-ears on everything!

Does everything have to be a giant Batman circle jerk?

*whew* Okay. I’m done. No, seriously. I am.

In the end, I’m sure DC will make decent bank on Metal, and I’m sure there’ll be a lot of cool creativity on display. The heavy metal inspired tonality is something fairly different for a superhero event comic. Greg Capullo’s art may be worth the price of admission on its own. But as far as I’m concerned, for better or worse, Metal represents more of the same from Snyder and Capullo. A lot of awesome ideas, mixed in with a lot of infuriating ideas. And giant robots. Lots of giant robots.

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