Astonishing Art: Catwoman by Patrick Zircher

By Rob Siebert
Fanboy Wonder

Patrick Zircher posted this little gem on his Twitter account yesterday. Catwoman won the Trinity artist’s latest “Should I draw:” poll. Specifically, the version from Batman: The Animated Series. He made sure to get Selina’s cat Isis in there as well.

I’ve always been a sucker for this costume, which was of course designed by Bruce Timm. Not just because of its association with the show, either. It’s sleek and simple. It doesn’t scream for attention, because your eyes are drawn to it anyway. It’s like Selina Kyle in that sense.

Catwoman has donned plenty of outfits in her near 80-year career. But you can make a pretty strong case for this being the best one of all.

Email Rob at PrimaryIgnition@yahoo.com, or follow Primary Ignition on Twitter.

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Panels of Awesomeness: Babyteeth #2

By Rob Siebert
Fanboy Wonder

CREATORS: Donny Cates (Author), Garry Brown (Penciller/Inker), Mark Englert (Colorist), Taylor Esposito (Letterer)

THE SCENE: A secret organization called the Silhouette realizes that a new antichrist has been born. One of its members, this old dude whose name we don’t know, insists the group take action to kill the infant. Something they’ve apparently done multiple times before.

WHY IT’S AWESOME: Firstly, Babyteeth is a damn good series. At least as far as I’ve seen. I’ve made it to issue #3. Check it out.

What sold me on this panel was the line work on this guy’s face. Garry Brown isn’t exactly going for photorealism in his work, But the age he puts into this character is extremely believable. You’ve also got the shadowing effect, Brown and Englert actually blend quite nicely with the age lines. It makes it seem like he’s a creature of darkness himself. And considering he’s talking about killing a baby, that’s not exactly far-fetched.

Email Rob at PrimaryIgnition@yahoo.com, or follow Primary Ignition on Twitter.

A Batman: The War of Jokes and Riddles Review – Or So We’re Told…

TITLE: Batman, Vol. 4: The War of Jokes and Riddles
AUTHOR: Tom King
PENCILLERS: Mikel Janin, Clay Mann
COLLECTS: Batman #2532
FORMAT: Softcover
PUBLISHER: DC Comics
PRICE: $19.99
RELEASED: December 13, 2017

***WARNING: Spoilers lay ahead.***

By Rob Siebert
Editor, Fanboy Wonder

The War of Jokes and Riddles is not what I expected. That’s not necessarily a bad thing. But you come into it anticipating a big, bloody, multi-layered brawl between comic book supervillains. What we get is more character-driven. I almost always prefer something like that to a story that’s simply about people punching each other. But the vibe we got going into this was that it was akin to a big summer blockbuster. There’s a lot more to The War of Jokes and Riddles. While you’ll get some really great stuff, it’s not a hotbed of fighting and explosions.

In the early days of Batman’s career, the unthinkable happens. After losing to Batman so many times, the Joker no longer finds the world funny. Recognizing a similar problem in himself, the Riddler proposes an alliance to kill the Dark Knight once and for all. When the Joker gives him a violent rejection, all out war breaks out. Both the Joker and the Riddler recruit different villains to their side, with Gotham City as their battle field. The winner earns the right to kill Batman. How can our hero stop a war that’s being fought over him? And what happens to the city caught in the crossfire?

I like Joker and Riddler as rivals. They both have mischievous and playful sort of motifs. So it makes sense they’d want to outdo each other. Factor in each one having their own faction of villains, and the scope of this story becomes huge. They could very well have done a bunch of tie-in issues where the different characters fight each other. Scarecrow vs. Mad Hatter, Solomon Grundy vs. Killer Croc, Two-Face vs, Scarface, etc. Given how people gobble up Batman stuff, you’d think that would have been an easy cash-in.

Instead, we stay in the pages of Batman. That approach has it’s advantages, of course. But as a result, what feels like a very expansive story winds up being confined. Much is left to exposition. We gloss over the whole recruitment process, and why certain characters choose Joker or Riddler’s side. We don’t see most of the big battles. We’re told what territory each side has. While there’s something to be said for not getting bogged down in too many details, it seems like half the fun of a story like this is watching all the characters butt heads. That’s a giant missed opportunity.

We do, however, see Deathstroke vs. Deadshot. Sort of. In theory, it’s a hell of a fight. But even that fails to deliver, as it’s jammed so tightly into the second half of issue #28. What’s more, the fight stretches logic pretty thin even by comic book standards. The two initially try to snipe each other, but on their first and only shots, their bullets collide. They then proceed to fight for five days, killing 62 people in the process. I get the artistic advantage of leaving it to the reader’s imagination. But they could have dedicated an entire story to Deathstroke vs. Deadshot. This fight could be an event comic on its own. So to be told about it instead of seeing it is frustrating.

On the plus side, almost everybody looks great. Mikel Janin gives us an almost twisted blend of realism and caricature. His Joker, for instance, has a pointed nose and in this story sports an exaggerated frown. But the art is so detailed and the colors so gorgeously rendered that it evokes real life. It’s often fascinating to look at, especially because his Joker seems heavily influenced by Brian Bolland’s work on The Killing Joke. The one character hurt by this approach is the Riddler, who inexplicably looks like John Cena.

Author Tom King frames The War of Jokes and Riddles around Bruce Wayne’s present-day marriage proposal to Selina Kyle. He tells her this story, as he apparently did something horrible during the war that could effect her decision to marry him. The reveal is a good one and makes sense.

But there’s also a larger issue that the story touches on, but doesn’t bring any resolution to. There’s an argument to be made that the real villain in all of this is Batman himself. These two groups of insane people are waging war over HIM. While they’re fighting to decide who gets to kill him, dozens of innocent people are being killed simply for being in the wrong place at the wrong time. In telling Selina this story, he’s trying to get absolution for something horrible he supposedly did. But it seems like he should want forgiveness for his part in all this. Although to be fair, the King does touch on something like that in the final scene…

Bruce also makes every effort to bring the violence to a halt, including the bizarrely entertaining dinner sequence that makes up the entirety of issue #29. Bruce Wayne invites virtually his entire rogues gallery into his home for a big, fancy, multi-course meal. The idea is for Bruce to servers a mediator and bring things to a resolution. The visual spectacle of seeing all these comic book supervillains together in a normal environment is almost worth the cover price on its own. It reminds me of one of the Jeph Loeb/Tim Sale Batman books. But then we dive deeper with both Joker and Riddler. How they’d kill Batman, and what they think of each other. You’ve also got the internalization of Bruce as he sits between them and listens to it all, silently and subtlety trying to maneuver Gotham out of harm’s way. At face value, the whole thing is almost absurd. But once you dive into it, it becomes one of the most delightful Batman character studies of the last decade.

Janin is also on fire in this issue. He has to draw three characters in the same position for several pages. But despite having to draw several consecutive panels of, for instance, the Joker sitting in a chair eating dinner (shown below), there’s almost no panel duplication. There’s a natural flow to it. You believe their body language. It’s beautiful.

Stuck in the middle of all this is D-list villain Kite Man. He becomes the unlikely focus for two interlude issues drawn by Clay Mann. As he plays a role in the finale, it’s called for. It also doubles as an origin story. King tries to set him up as a relatable, down on his luck father who has fallen in with a horrible crowd and pays the ultimate price. I like how King incorporates him toward the end. But I’m not sure we needed two full issues dedicated to Kite Man. Issue #27 gives us all we need, so issue #30 feels mostly like filler. King also attempts to create the catchphrase: “Kite Man. Hell yeah.” Doesn’t work.

The War of Jokes and Riddles wound up being a mixed bag. We didn’t get a war as much as we got moments from a war. The beginning, the end, and the important moments in between. That doesn’t fill all of our dramatic needs in terms of this being a big, violent, bloody fight between crazy people. At one point we see a  bunch of pictures of people who’ve died. But we don’t see where or how they died. There’s a frustrating gap there which leaves you wanting more than the book delivers.

On the flip side, this is some of the best work Mikel Janin has ever done. The War of Jokes and Riddles should absolutely be turned into one of those oversized hardcovers DC puts out. It deserves to be admired for years to come. Tom King also gives us his best character work yet. He illustrates a tremendous understanding of how Batman, the Joker, and the Riddler think. So when he puts them together it feels very genuine. It’s the same kind of magic that made The Vision work so well.

King does have the magic in him, doesn’t he? It’s just a question of how often we see it.

For more of Tom King’s Batman, check out Vol. 1: I Am Bane, Vol. 2: I Am Suicide, Vol. 3: I Am Bane, and Batman/The Flash: The Button

Follow Primary Ignition on Twitter, or at Facebook.com/PrimaryIgnition.

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An X-Men Gold, Vol. 2 Review – Old Flames Reignited

TITLE: X-Men Gold, Vol. 2: Evil Empires
AUTHOR: Marc Guggenheim
PENCILLER: Ken Lashley, Lan Medina, Luke Ross
COLLECTS: X-Men Gold #712
FORMAT: Softcover
PUBLISHER: Marvel
PRICE: $17.99
RELEASED: November 15, 2017

***WARNING: Spoilers lay ahead.***

By Rob Siebert
Editor, Fanboy Wonder

X-Men Gold is a feel-good book in a lot of ways. It’s got a warm, fuzzy, nostalgic feel to it while still having its feet planted in the modern era. That was the case in the first volume, and it continues here in the second.

Evil Empires sees our heroes face a mutant serial killer, Congress, and Russian gangsters backed up by Omega Red. That’s variety for you. All the while, romances old and new start to blossom. Rachel Grey discovers Kurt Wagner/Nightcrawler’s feelings for her, as Kitty and Peter slowly move closer to resurrecting their relationship. Plus, what secrets lay in the journey that the alien Kologoth took to Earth? We saw him work with the Brotherhood of Evil Mutants. But where does he go from here?

Kitty and Peter are the emotional core of Evil Empires as a reunion between the two becomes more and more tempting. It’s so obvious where they’re going that the romantic scenes between the two lose some of their edge. But there’s an obvious feel-good quality to it, considering these two have grown up together. That they joined the team so young and are now in leadership roles makes the book feel like the natural continuation of the X-Men legacy.

Kitty herself is the personification of that idea. In the span of a few issues, we see her delegate tasks for her team during a crisis, go one-on-one with a mutant serial killer in the school, and testify before Congress against an act that would deport all mutants. Not half bad. It also doesn’t hurt that Ken Lashley drew a hell of a fight scene in issue #8, with a sword-wielding Pryde facing our serial killer. Great dim lighting in that scene too, which is a credit to tremendous coloring by Frank Martin and Andrew Crossley.

Our killer is a new version of the X-Cutioner. He’s more or less a S.W.A.T. guy with a LOT of extra toys. But he’s got a fairly sympathetic backstory, and we find out he’s got a pretty good reason to dislike mutants. He’s simply taken it too far. The way Guggenheim writes his confrontation with Kitty is a great snapshot of the world the X-Men live in. The stigma that mutants live with isn’t always the result of blind prejudice. That doesn’t make it right and it doesn’t justify violence. But it’s not always as simple as people being afraid of people that are different.

Full disclosure: I know next to nothing about Rachel’s relationship with Kurt prior to X-Men Gold. But there’s a shy sweetness to it that’s, dare I say, cute. They approach the idea of being together with reasonable caution, but there’s obviously a good amount of chemistry there. Rachel and Kurt hardly have the spotlight in this book, but what we get is enough to make you want more. 

So we’ve got iconic and interesting characters who have a cozy, family-like dynamic with one another. We see them on the baseball field when we open the book, and then later playing cards. Again, it’s kind of cute. The problem is once we get past issue #9, we lose a lot of intrigue. Issues #10 and #11 are about Russian gangsters trying to resurrect Omega Red, using Peter’s sister Illyana (a.k.a. Magik) as a power source. Outside of the novelty of seeing Omega Red and Illyana, for the most part there’s not much to sink your teeth into.

I remember skipping out on issue #12 when I saw it at my local comic shop. The exploration of Kologoth’s backstory and this whole alien world felt like a sharp turn, despite a brief set-up for it early on. It’s all meant to pay off in later issues (#16 and #17 specifically). But for the time being I was struggling to care, and as such the book ends on a whimper.

All that being said, the book is very well illustrated. The art actually holds the book up in the second half as its story deteriorates. Ken Lashley is our cover artist, and does the pencils and inks for issues #7-9. Lashley excels in giving his work a sense of motion, which is why his fight sequences work so well. And not just the one with the X-Cutioner. Whiplash (see Iron Man 2) crashes Kitty’s appearance in front of Congress, which causes a brief but intense fight. He also gives us a pretty cool layout with Nightcrawler in issue #7 (shown left).

We shift to Chris Medina’s more detailed style for issues #10 and #11. While I was hardly enamored with the story about Peter’s uncle, Medina did give him a very distinct face. During his scenes you feel like you’re looking at a real person. The quieter, more intimate moments between Kitty and Peter also mean a bit more with Medina at the pencil. His style offers them a little more heart.

Luke Ross gets tagged in for issue #12. I’ll say this much: He draws a hell of a reptilian alien in Kologoth. Really nice texture on the skin and teeth, plus the ominous red eyes.  So little about the issue is memorable. But Ross’ rendering of the monster itself stands out. Frank Martin goes solo on the colors here, and gets to play with a pretty expansive palette. Especially early on, when we get a look at Kologoth’s home world.

X-Men Gold, Vol. 2 underperforms in its second volume, despite delivering some solid character work and good action early on. But as a reader, it still has my attention. There’s still a lot of value in this back to basics approach, and a great stories than can still be told.

Follow Primary Ignition on Twitter, or at Facebook.com/PrimaryIgnition.

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A Doomsday Clock #1 Review – I Have a Bad Feeling About This…

TITLE: Doomsday Clock #1
AUTHOR: Geoff Johns
PENCILLER: Gary Frank
PUBLISHER: DC Comics
PRICE: $4.99
RELEAED: November 22, 2017

***WARNING: Full on spoilers lay ahead.***

By Rob Siebert
Editor, Fanboy Wonder

Doomsday Clock #1 is a pretty good first chapter. Assuming you have an off switch for your conscience.

By now I really thought I’d be calloused to the idea of DC doing a sequel to Watchmen without the approval or involvement of author Alan Moore or artist Dave Gibbons. Not that they need it. They own the rights to the story and characters, and have been milking them ever since. Naturally, Moore has been sore about it for decades. Years ago the company even published several character-centric Before Watchmen prequel stories. So Doomsday Clock is hardly unprecedented. Throw in all the bits and pieces of Watchmen lore DC has sprinkled around since the Rebirth story began, and you’d think I’d be ready for this…

But Doomsday Clock #1 feels dirty just like Before Watchmen felt dirty. Realities of the publishing industry notwithstanding, this reeks of DC taking toys out of someone else’s sandbox. If you can ignore that side of things, I imagine Doomsday Clock simply becomes the latest Geoff Johns epic. But for many of us in the know, there’s a discomfort level to all this that isn’t going away.

Set several years after the events of Watchmen, we see that Adrian Veidt’s hoax to bring about world peace was only a short term success. Global tensions are at an all time high, as is the threat of nuclear war. Amidst all of this, Rorschach, or rather someone assuming the Rorschach identity, breaks two former supervillains out of prison to aid he and Veldt in setting the world right again. To do that, Doctor Manhattan must be found. But as we’ve seen, the former Jonathan Osterman has been busy making waves in the DC Universe. Worlds are about to collide.

When you come back somewhere after a long time away, you’re naturally curious to see what changed in your absence. Despite what you might call it’s lack of authenticity, parts of Doomsday Clock are intriguing from a world-building perspective. How exactly do things change after a giant alien squid is supposedly dropped on New York City? Not that much, apparently. The world we’re met with is very similar to the one we left. Distress over the airwaves, violence in the streets. The more things change, the more they stay the same. Even our narrator is the same, more or less…

Indeed, there’s a new Rorschach in town. We don’t know much about who he is, other than he works with Veldt, and has brown skin (shown above). I initially rolled my eyes at the idea of Rorschach being a “legacy character.” It’s a tried and true tool in the world of superhero comics. Have a dead hero? Just make a new one with the same M.O. But Rorschach had such a unique and distinct voice that it’s almost cringeworthy to use that trick with him.

But did they even have a choice? Rorschach is such a gigantic and integral part of Watchmen. We saw so much of that world through his eyes. You almost can’t revisit it without him. Plus, Watchmen had legacy characters. Like Doomsday Clock itself, I can see why you’d want to create another Rorschach, but something about it feels really wrong. And no, it’s got nothing to do with his race. Having him be black is fine. It doesn’t add or subtract anything, outside of making for a clever reveal.

Watchmen was never big on humor, per se. You can find things to chuckle about, but very little (if anything) is played for straight up laughs. That’s not the case with Doomsday Clock. There are a handful of funny lines and one full-on gag, most of which revolve around the ultra-serious Rorschach reacting to things. While the humor works, this isn’t a world we’re used to laughing at. Watchmen was big on darkness and despair. We see a rape, the murder of a pregnant woman, dogs being murdered with a meat cleaver, etc. So while it’s funny to see a character called the Mime pull imaginary weapons out of a prison locker (shown below), the tone shift takes some getting used to.

Technologically, the comic book industry has come a long way since Watchmen. The story had a pulpy aesthetic to it that was ultimately part of its charm. Doomsday Clock doesn’t try to replicate that. But I give artist Gary Frank and colorist Brad Anderson a lot of credit for making this look and feel like a story set in the same universe. The colors have a lot more depth and richness. But there’s nevertheless something familiar about those city streets we open up on, or the dark and dank feel of the prison. Letterer Rob Leigh even nailed Rorschach’s handwriting for the caption boxes. (Even though this isn’t the same Rorschach anymore. So does that even make sense?) Comparatively, Doomsday Clock is almost like switching your television from standard to high definition, with the one drawback being the loss of the pulp look.

Tacked on at the end of all this is none other than Superman. We flash back via dream sequence to Ma and Pa Kent driving a young Clark to senior prom. We’re reminded just how lonesome and isolated Clark’s secret can make him as he watches the other kids dance. We then see the tragic accident that killed his adoptive parents.

Oddly enough, this strikes me as a scene about Doctor Manhattan. Doomsday Clock is meant to be about a conflict between hope and cynicism. With the DC Universe representing hope, and Watchmen cynicism. Superman is, of course, an ever present symbol of hope and optimism. A man raised by loving parents who instilled him with a set of values and ideals. In contrast, Jonathan Osterman lost his mother at a young age, and was forced by his father to pursue a career in nuclear physics. Later, Doctor Manhattan’s powers left him increasingly isolated. He eventually regarded human life itself as insignificant. These are to men on polar opposite ends of a spectrum. Yet under different circumstances, Clark Kent could have become Doctor Manhattan. With a better upbringing, Jon Osterman could have been a symbol of hope…

With all this talk of hope and cynicism, Doomsday Clock has the potential to be very poignant, given the era we’re living in. But good or bad, it’s destined to have an asterisk next to it because of the circumstances with Watchmen and its creators. Much can be said about what rights creators should or shouldn’t have, as well as Moore’s less than sunny disposition. But what I keep coming back to is this: If I’d put my time, my energy, and my heart into making this world and these characters, and a big company was in a position to make a lot of money off them, I’d want to be listened to. I’d like to think certain things outweigh the importance of money. Like respect. Dignity. Integrity.

Perhaps that’s just blind hope.

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A Darth Vader, Vol. 1: Imperial Machine Review – Year One, Day One

TITLE: Darth Vader: Dark Lord of the Sith, Vol. 1 – Imperial Machine
AUTHOR: 
Charles Soule
PENCILLER: Giuseppe Camuncoli. Cover by Jim Cheung and Matthew Wilson.
COLLECTS: Darth Vader #16
FORMAT: Softcover
PUBLISHER: Marvel
PRICE: $17.99
RELEASED: 
November 22, 2017

By Rob Siebert
Editor, Fanboy Wonder

Can we talk about the lightsaber for a minute? Because to be honest, I’m getting sick of them. Specifically, their overblown importance.

I’ve talked previously about how I subscribe to what I’ll call the Red Letter Media theory on lightsaber use. Generally, the less we see of them, the more impactful it is when someone finally ignites one. This becomes apparent when watching the prequel trilogy. But in recent years, lightsabers have been getting a strange in-universe reverence. Not just as cool or dangerous weapons, but artifacts with an increasing amount of personal and spiritual symbolism. They’re almost characters unto themselves. I understand this from a marketing standpoint, as a lightsaber is a fanboy’s wet dream. But to me it makes little sense from an in-story perspective.

Mind you, there is a certain precedent for it. Lightsabers act as an instantly recognizable symbol for the Jedi Order. Obi-Wan gives Luke his father’s lightsaber, which later plays a prominent role in The Force Awakens. Luke builds his own lightsaber, which we see in Return of the Jedi. General Grievous collected lightsabers like trophies from fallen Jedi. So let’s not go so far as to say they have no significance at all.

But while I appreciated the use of Anakin Skywalker’s lightsaber in The Force Awakens as a link to the past, and a sort of symbol of for the Skywalker family, the notion that the weapon itself “calls to” Rey was a little much for me. What the weapon symbolizes is one thing. Giving it special powers is another.

Rarely will you find a better example of this strange lightsaber reverence than in Darth Vader: Dark Lord of the Sith, Vol. 1 – Imperial Machine. Immediately after the events of Revenge of the Sith, Palpatine sends Vader on a mission to obtain a new lightsaber for himself. “I have very high hopes for what we might achieve together,” the Emperor says. “But first…you will need your lightsaber.” Vader must take a lightsaber from a surviving Jedi and use the dark side to corrupt the kyber crystal inside. Make it “bleed.” Obtaining this new weapon won’t be easy. But it is the first trial the former Anakin Skywalker must now face as a dark lord of the Sith.

So because the kyber crystals are “alive” in their own way, Sith lords use their anger to make them “bleed,” thus the red lightsaber. The idea itself is actually pretty neat. But did it merit an entire story based around it? Did Darth Vader’s lightsaber really need an origin story?  I don’t think so.

This strikes me as the kind of thing they could have explained in a scene before Vader goes off on his first big mission. Or maybe a one-shot where Palpatine gives Vader a kyber crystal, and shows him how to corrupt it. At first Vader has trouble, but he conjures up images of Obi-Wan and Padme and gets the job done. It didn’t need to be the motivation for an entire story arc.

More interesting than Vader’s quest to steal a lightsaber is the surviving Jedi he’s tasked with taking it from. Kirak Infil’a has taken the “Barash Vow.” Under said vow, the individual in question must cut themselves off from Jedi affairs, living only for the Force. It sounds suspiciously like what Luke is doing when Rey finds him on Ahch-To. Kirak also has his hair pulled back in two braids, just as Rey’s is in the Last Jedi footage we’ve seen. Coincidence? Probably. But you never know…

It’s almost always interesting to see Vader’s agony at the loss of Padme, the state of his body, and all that’s come as a result of his actions. It’s a glimpse into the hellish reality his existence has become. We see surprisingly little of that in Imperial Machine, given how soon this is after Revenge of the Sith. It is touched on effectively, however, in issue #5. As Vader is trying to bend the crystal to his will, a scenario plays out in his mind in which he turns on Palpatine and re-unites with Obi-Wan. He’s fantasizing about making things right, and perhaps atoning for his actions. In theory, that’s a path he can take. But of course, he doesn’t. Not yet, at least.

I spent a good amount of time ragging on Salvador Larroca for some of the work he did on the previous Darth Vader book. Namely drawing certain characters based off still shots from the various movies. The upside to this approach, however, is that Larroca draws a picture-perfect Vader. For me, if you can get that mask right then half the battle is won.

Giuseppe Camuncoli gives us a different kind of Darth Vader. It’s hardly picture-perfect. For instance, I’m not a fan of the panel at left. But I nevertheless find Camuncoli’s version more artistically pure. He’s creating of his own mind, and at no point do I feel taken out of this book when I see a familiar image of Vader or Palpatine, pulled from a movie still. That’s a trade I’m willing to make.

Camuncoli, along with inker Cam Smith and colorist David Curiel, waste little time in ripping up Vader’s iconic suit. It’s already in tatters by issue #2. Things only get worse when we get into the fight with Kirak Infil’a. We end up with a partially skeletonized version of Vader’s suit, which he pieces together using droid parts after being incapacitated and effectively broken in combat. In the opening pages of issue #4 we see him using the Force to put all the little pieces into place so he can haul himself to his feet. It’s an awesome visual, and a fun callback to Anakin’s expertise with machines. It’s later followed up on in issue #6, when Vader gets to repair the suit to his liking.

Issue #6 takes us into the next arc, which will feature the Inquisitors we saw in Star Wars: Rebels. We get a confrontation between Vader and the Grand Inquisitor in the Jedi Temple, which is pretty decent. Fittingly, Vader’s next target will be someone Star Wars fans recognize as a face from the Jedi Temple…

I maintain there was no need to end the previous Darth Vader book. We all knew Marvel would come back to the character eventually. There’s no shortage of creators to work on the life and times of the dark lord. While I have a major gripe with a lightsaber being Vader’s motivation in this story, Imperial Machine is still a solid read with mostly good art. Star Wars fans who aren’t as finicky as I am will enjoy it.

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A Mighty Morphin Power Rangers #20 Review – Summer of ’69

TITLE: Mighty Morphin Power Rangers #20
AUTHORS: Kyle Higgins, Ryan Ferrier
PENCILLERS: Daniele Di Nicuolo, Bachan. Cover by Jamal Campbell.
PUBLISHER: BOOM! Studios
PRICE: $3.99
RELEASED: October 25, 2017

By Rob Siebert
Editor, Fanboy Wonder

One thing you can’t take away from Mighty Morphin Power Rangers #20? It knows how the moon works.

Throughout the show’s history, Power Rangers has had a really weird take on the moon. The most notable example is probably the iconic “Forever Red” episode, where we see 10 years worth of Red Rangers fighting unmorphed on the lunar surface. They can breathe freely, and the gravity is the same as on Earth. The entire sequence looks suspiciously like it takes place in California somewhere…

That’s not the moon we get here. This is the genuine article. How do we know? Because the issue opens with the moon landing in 1969. In true Power Rangers fashion, our astronauts accidentally unleash an alien threat. And so, decades before Jason and the others take up arms against Rita Repulsa, Zordon must choose a team of heroes to protect the Earth. They are Earth’s first Power Rangers, and their story isn’t quite as happy as that of their successors.

I initially frowned upon the idea of Jason’s team not having the distinction of being the “original” Rangers of Earth. But transplanting the Power Rangers concept into the ’60s is too good an idea to pass up. It’s just a shame we don’t have time to flesh it out. Everything gets crammed into this one issue, and certain elements suffer as a result.

Our leader and Red Ranger is Grace Sterling, whose older self we’ve met in previous issues. She’s a secretary at the PR equivalent of NASA, with dreams of going into space. At her side are a British rock musician, a Russian communist, a Vietnam War veteran, and an idealistic youngster. Obviously these characters are written to clash. The problem is making it believable and organic in such a short time. For instance, there’s an exchange between the Pink and Yellow Rangers about whether the war is right or wrong. But they’re on the moon! Plus, because we know so little about these people, and the conflict only lasts about two panels, it’s almost not even worth it. In a perfect world, giving this story three or four issues would have granted it much-needed breathing room.

As this MMPR series has progressed, we’ve seen Kyle Higgins cherry pick elements and ideas from around the Power Rangers timeline. He does that here with the use of Psycho Green, a villain spinning out of the evil Psycho Ranger team from Power Rangers in Space.  I’ve gotten on Higgins’ back for muddying the pre-established continuity, but this is harmless enough. It’s a nice little tribute to PRiS. Interestingly enough, Psycho Green is apparently the right hand to another PRiS villain, Dark Specter.

MMPR: Pink artist Daniele Di Nicuolo is back for this issue, and is also solicited for issue #21. Di Nicuolo does well in the Power Rangers universe. But I was a little caught off guard by how jacked the male Rangers looked in morphed form. It’s fairly consistent with what he gave us in Pink. Maybe the alternate costumes distracted from it?

Either way, Di Nicuolo draws an awesome Psycho Green. The gender swap element in this book is also interesting to look at. Our Red and Black rangers are women, while our Yellow and Pink Rangers are men. That’s a nice little twist on things.

The scene with our five new Rangers in the Command Center is an issue highlight for me. Zordon has been absent for much of this series (the amazing issue #15 notwithstanding), so it’s great to spend a little time with him. It’s also the only time we get to see our unmorphed heroes interact with one another. Di Nicuolo gets to play with facial expressions, body language, etc.

“The Ongoing Misadventures of Squatt and Baboo” continue as well. For whatever reason, I’ve found these a little more palatable than the Bulk and Skull stories we got in earlier issues. Squatt and Baboo fight the Megazord this issue, which goes about as well as you’d imagine.

Considering how much hype MMPR #20 was given, not spending more time with this 1969 team seems like a wasted opportunity. Obviously what we saw here will factor into the coming issues, as Grace continues to interact with the Rangers. So in all fairness, we don’t have the whole story yet. But my immediate reaction is that they could have done so much more with this idea. But I’ll credit the BOOM! Studios crew for at least making it a reality. It’s a nice bit of world-building, in a series that’s already given so much to the Power Rangers mythos.

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