A TMNT: The Last Ronin – Lost Years #2 Micro-Review – Onyx, the Anxious Turtle

***This is where we keep it nice and simple. Comic book reviews in 100 words or less. Straight, concise, and to the point.***

TMNT The Last Ronin Lost Years 2, wraparound variant cover, March 2023, Kevin EastmanTITLE: Teenage Mutant Ninja Turtles: Lost Years #2
AUTHORS: Kevin Eastman, Tom Waltz
ARTISTS: SL Gallant, Ben Bishop, Eastman, Maria Keane (Inker), Luis Delgado (Colorist), Shawn Lee (Letterer). Variant wraparound cover by Eatman & Bishop.
RELEASED: March 15, 2023

By Rob Siebert
Fanboy Wonder

Onyx, one of the new little kid Ninja Turtles, gets really anxious over a spilled cup of water in this issue. It kind of stole my heart.

I can be particular about the way the Turtles are drawn. I get picky about the shape of their heads, the bandana-to-head ratio, that sort of thing. With that in mind, I really enjoy SL Gallant’s take on the Turtles. I’d love to see more TMNT work from him.

I’m still waiting to hear why April and Casey Marie mutated these four new Ninja Turtles. Just saying…

Email Rob at primaryignition@yahoo.com, or check us out on Twitter.

TMNT: The Armageddon Game – The Alliance #5 Micro-Review – Spotlight on April O’Neil

***This is where we keep it nice and simple. Comic book reviews in 100 words or less. Straight, concise, and to the point.***

TMNT Armageddon Game Alliance 5, cover, March 2023, Roi Mercado, William SoaresTITLE: Teenage Mutant Ninja Turtles: The Armageddon Game – The Alliance #4
AUTHORS: Paul Allor, Erik Burnham
ARTISTS: Pablo Verdugo, Gigi Dutreix (Colorist), Shawn Lee (Letterer), Roi Mercado, William Soares (Colorist). Cover by Mercado & Soares.
RELEASED: March 8, 2023

By Rob Siebert
Fanboy Wonder

This is a nice little April O’Neil-focused issue. Nothing too complicated. She’s running from some bad guys. It’s a fine little piece of the larger Armageddon Game story, which is a big mess.

We don’t actually see the Turtles in this issue. But I like Pablo Verdugo’s take on their world. It’s got a nice animated look to it. I’d enjoy seeing more from him.

Nice to see Paul Allor and Erik Burnham working together on an issue. Reminds me of their work together on Turtles in Time.

Email Rob at primaryignition@yahoo.com, or check us out on Twitter.

TMNT #2937 | Comic Book Transmissions

By Rob Siebert
Fanboy Wonder

The latest installment of my YouTube series, “Comic Book Transmissions,” went live recently. It continues my coverage of IDW Publishing’s Teenage Mutant Ninja Turtles comic book, this time with issues #29-37.

This is the fourth installment of “Comic Book Transmissions.” For reference, the first episode is attached below…

Email Rob at primaryignition@yahoo.com, or check us out on Twitter.

A TMNT: The Last Ronin #4 Micro-Review – Scope Overblown

***This is where we keep it nice and simple. Comic book reviews in 100 words or less. Straight, concise, and to the point.***

By Rob Siebert
Fanboy Wonder

TMNT The Last Ronin 4, cover, 2021TITLE: Teenage Mutant Ninja Turtles: The Last Ronin #4
AUTHOR: Kevin Eastman, Peter Laird, Tom Waltz
ARTISTS: Eastman, Esau & Isaac Escorza, Ben Bishop, Luis Delgado (Colorist), Samuel Plata (Color Assistant)
RELEASED: September 22, 2021

Coming in, The Last Ronin felt (to me at least) like it was going to be a small scale personal story involving Michelangelo, Oroku Hiroto, and maybe April O’Neil and her daughter. Instead, they’ve gone too big with it and make it into an almost militaristic save-the-world story. The scope has been blown way out of proportion.

Case in point, the most interesting scene in this issue is the one-on-one time between Mikey and April’s daughter. I’d have gladly taken more of that over the sci-fi warfare stuff.

Email Rob at primaryignition@yahoo.com, or check us out on Twitter.

A TMNT #118 Micro-Review – Shredder? Is That You?

***This is where we keep it nice and simple. Comic book reviews in 100 words or less. Straight, concise, and to the point.***

By Rob Siebert
Fanboy Wonder

TMNT 118, cover, 2021, Nelson DanielTITLE: Teenage Mutant Ninja Turtles #118
AUTHORS: Sophie Campbell, Kevin Eastman & Tom Waltz (Story Consultants)
ARTISTS: Nelson Daniel, Ronda Pattison (Colorist), Shawn Lee (Letterer)
RELEASED: June 23, 2021

So wait…is this the Shredder we know? Or is it the Shredder from adult Lita’s bright alternate future? I’m thinking it must be the latter, as we see the two know each other.

There’s a pretty cool sequence in this issue involving April O’Neil, an “associate” of Baxter Stockman’s, and a pair of mutant eels. It’s surprisingly violent. Amidst all the mutant characters that are now in TMNT, it’s easy for April to get lost in the shuffle. So it’s nice to see her get the spotlight here.

Email Rob at primaryignition@yahoo.com, or check us out on Twitter.

TMNT #3844 Deep-Dive – Going Big

***This year marks the 10-year anniversary of IDW Publishing’s Teenage Mutant Ninja Turtles series. In celebration, we here at Primary Ignition will be looking back at the book as a whole. For some, this has emerged as the definitive version of the TMNT. Here is why…***

TITLE: Teenage Mutant Ninja Turtles #38-44
AUTHORS: Tom Waltz, Kevin Eastman
ARTISTS: Mateus Santolouco, Cory Smith
COLORIST: Ronda Pattison
LETTERER: Shawn Lee
PUBLISHER: IDW Publishing
COLLECTED IN: TMNT: The IDW Collection, Vol. 5 (shown right)
RELEASED: October 2014 – March 2015

***New around here? Check out Primary Ignition‘s TMNT Deep-Dive Review archive!***

By Rob Siebert
Fanboy Wonder

I was about halfway through these issues when I noticed things were feeling bigger. We had a big bad guy with a big bad plan for his big terrible fortress. So our heroes made their own big plans, got in some big fights, and in Donatello’s case, took a big risk. A risk that came with big consequences.

Naturally, with big things come big visuals. Slash using only his massive body to shield Michelangelo from an airborne car. A friggin’ building collapsing on Bebop and Rocksteady. Krang looking into the sky with glee as his Technodrome begins to terraform Earth in his home planet’s image. And lest we forget the intense ground battle between the Foot Clan and the forces of Dimension X. It’s all here in these seven issues.

But before we get into all that, let’s talk about Old Hob, shall we?

Before IDW’s Teenage Mutant Ninja Turtles series brought us its take on classic villains like Shredder and Krang, there was Old Hob. He was there from the very first page of the very first issue. My initial impression of this mutant cat with an eyepatch was that he was what I’ll call a “starter villain.” In essence, a one-note bad guy for our heroes to fight while we as readers learn about them and their world. Under a different creative team, we might have been done with Hob as early as issue #4. Having served his purpose, the character could have been cast aside.

Instead, the crew at IDW Publishing has consistently found a place for Old Hob. We’ve seen him evolve from gang leader to would-be mutant revolutionary. Issues #38-40 represent a big step in that evolution, as we see Hob has started using mutagen to create his own mutant army. But calamity ensues when Bebop and Rocksteady catch wind of it. It’s all the mass chaos and destruction you could hope for.

Hob has two new recruits who we meet in issue #38. The first is Mondo Gecko, a TMNT legacy character and skateboarding lizard. The second is Herman, a hermit crab with a knack for heavy artillery (shown above). What I appreciate more than anything about these two is that, like the Turtles, they’re tonally versatile. More often than not they’re funny characters, Herman in particular. But when it’s time for a fight, they can pose a serious threat.

Less versatile, yet undoubtedly priceless, is Pidgeon Pete, who we met back in issue #35. Pete is a dim-witted, boundlessly enthusiastic slice of pure cheesy comedic joy. As much crap as I’ve given Mateus Santolouco about how he draws the Turtles, his dumb anthropomorphic pidgeon game is on point, and should never be tinkered with or changed. Ever.

Santolouco is indeed back for issues #38-40, before Cory Smith tags in for #41-44. Interestingly, their stylistic approaches to the Turtles and their world are very similar, to the point that it’s difficult to differentiate between the two at times. Whether that’s good or bad depends on one’s personal tastes. For yours truly, the upside is that it offers a comforting consistency between Santolouco’s issues and Smith’s. Both are good at high impact fight sequences and turn in a tremendous amount of detail. The downside? I’m still not in love with how Santolouco draws the Turtles. Smith’s, while slightly better, have many of the same traits.

If there was any doubt, it becomes pretty clear in issue #40 that the book is gradually working toward a romance between Raphael and Alopex. The idea of one of the Turtles having a genuine love interest hasn’t been explored much over the years. So I’ve been curious to see how the IDW crew develops this. At the same time, there’s an awkwardness to it that I’ve never quite been able to get past. One is a turtle, the other is a snow fox. One a reptile, the other a mammal. So how to they “match up?” Physically, I mean…

Y’know what? Let’s just change the subject.

Moving into the “Attack on the Technodrome” story, one thing becomes damn clear: Cory Smith draws a hell of a Krang. The sheer amount of detail he puts into this tentacled alien blob makes it genuinely look like it could exist in the real world. The last three pages of issue #40 are a thing of beauty.

Writers have a habit of keeping all four Turtles in their respective character “lanes.” Leonardo the leader, Raphael the rebel, Michelangelo the fun one, and Donatello the brain. One thing this series has been great at is blurring those lines and not giving us cookie cutter characters. One small example: in issue #38 Mikey actually says, “Just ’cause I’m not a genius like Donnie doesn’t make me dumb.”

To that end, Donatello is a character to watch during this stretch of issues, and not just because of what happens to him at the end (no spoilers!). Early on we see him stand up to Splinter, calling him out for his fixation on stopping Shredder, insisting Krang and the Technodrome potentially terraforming the Earth are more urgent. We then see him take initiative and a real risk to try and thwart Krang’s plan. He winds up making a tremendous sacrifice for his family, and for the world at large. There’s no mistaking it: These ain’t cookie cutter Ninja Turtles.

It all comes down to a battle at Krang’s base on Burnow Island. With the fate of the world hanging in the balance as the Technodrome begins to terraform the Earth, the Turtles infiltrate the massive moving fortress while Shredder and the Foot face Krang’s forces on the ground. Sadly, because we only have about two issues to left by the time they get to said ground battle, it isn’t as satisfying as you’d hope.

What is satisfying is the one-on-one fight we see between Shredder and Krang. And shockingly, the right guy wins!

The most interesting thing about the Shredder/Krang tandem on the ’80s TV show, at least for yours truly, is that their modus operandi are so different. Shredder is an Earth-bound ninja master, and Krang is an intergalactic warlord. They shouldn’t work well together, but somehow they do. In the IDWverse, however, Shredder and Krang are not partners (yet). In this story, they’re actually at war with one another. And while Shredder is very much the arch rival of the TMNT, when you stack his forces up against Krang’s, it should be no contest. Krang’s space age weapons beat Shredder’s blades and shurikens any day of the week. Surprisingly, or perhaps not so given their awesome track record, that’s exactly what this book gives us. It doesn’t inflate Shredder’s power based on his arch villain status. The world of the Teenage Mutant Ninja Turtles isn’t really the place to look for realism. But I appreciated that little pinch of it.

One character who’s easy to overlook in all of this is Baxter Stockman. Like Old Hob, he’s been around since issue #1 and has big plans of his own. In these issues we find him working alongside the reluctant robot Fugitoid (see the Neutrino story arc) as Krang’s servants and Technodrome tech aficionados. But as ever, Stockman has his own agenda to undermine Krang. When confronted by the Turtles, Stockman unveils an army of “flyborgs.” They’re half cyborg, half insect zombies. God help us.

Stockman is a TMNT legacy character that dates back to the original comic book. But fans of the ’80s cartoon may remember him as the evil scientist character who turned into a mutant fly. As the ’80s cartoon is obviously one of this book’s main influences, I was ready for them to turn him into a fly pretty quickly. But to their credit, the IDW crew held off and gave the evil scientist time to shine. The flyborgs are a pretty nice hold-off, though. I love their design, which originated in a Micro-Series issue drawn by Andy Kuhn. It’s a wonderful sci-fi/horror blend, and Smith’s execution of it is great.

It’s no accident that the series feels like it’s moving toward a crescendo. The stakes are getting higher, the cast is growing larger, and things do indeed feel like they’re getting bigger. All roads lead to issue #50, and one more epic showdown…

Email Rob at primaryignition@yahoo.com, or check us out on Twitter.

A TMNT #2937 Deep-Dive – Cutesy Turtles

***This year marks the 10-year anniversary of IDW Publishing’s Teenage Mutant Ninja Turtles series. In celebration, we here at Primary Ignition will be looking back at the book as a whole. For some, this has emerged as the definitive version of the TMNT. Here is why…***

TITLE: Teenage Mutant Ninja Turtles #29-37
AUTHORS: Tom Waltz, Kevin Eastman, Bobby Curnow
ARTISTS: Sophie Campbell, Mateus Santolouco, Cory Smith
GUEST ARTIST: Mark Torres
COLORIST: Ronda Pattison
LETTERER: Shawn Lee
PUBLISHER: IDW Publishing
COLLECTED IN: TMNT: The IDW Collection, Vol. 4 (shown right)
RELEASED: December 2013 – August 2014

By Rob Siebert
Fanboy Wonder

I don’t usually go for what I call, “Cutesy Turtles,” i.e. the boys in green drawn in a cute and cuddly style. That’s not to say the Turtles shouldn’t have softer, gentler moments. But remember, the Turtles are martial artists. They’re ninja. They’re warriors. They should look ready and able to fight at any given time

Sophie Campbell provides a unique and rare exception to that rule. I’d classify her take on the Turtles as cute. But there’s also a sensitive quality to her take that made it perfect for the four-issue “Northampton” story arc in IDW’s TMNT series.

The whole “retreat to a farm” plot point dates back to the original Kevin Eastman and Peter Laird comic book and has been adapted into various TMNT media over the years. It always involves the Turtles recovering after getting beaten down by the Foot, and eventually making a triumphant return to the city. The IDW series presented it with a new twist: Leonardo recovering after being brainwashed by the Foot. It wasn’t just a matter of recovering from a beat down. It was about coming together and healing as a family.

I think one would be hard-pressed to debate that Campbell’s art in these issues has a cute quality to it. But there’s more to it than that. This is as emotionally transparent and as vulnerable as the Turtles have ever looked. Part of that is because of the “softer” look Campbell gives them. Another part involves her decision to draw them with eyeballs, as opposed to the white slits many artists use, eyes being a “window to the soul” and what not. The general autumn aesthetic of “Northamption” plays a role too. Campbell and colorist Ronda Pattison’s greater emphasis on fall colors is a subtle message that we’ve got a front row seat to a time of change and transformation in these characters’ lives.

From a writing perspective, it’s interesting to pay attention to each individual Turtle during these issues. TMNT #30 in particular. Each brother deals with the blows they’ve been dealt in his own way. Michelangelo narrates the issue via a letter to Woody. Thus, he reaches out to others while expressing himself creatively. Leonardo desperately seeks guidance from a mentor, in this case his mother (more on her in a moment). Raphael, perhaps predictably, seeks out confrontation with Alopex, who is on her own journey of self discovery. Understated but no less important is Donatello’s emergence as a healer. We see him tend to Splinter’s wounded leg and act as a friendly ear for Leo. This emphasizes that his contributions to the Turtle clan go far beyond that of a simple Mr. Fix-It.

On the subject of healing, not to be lost in the shuffle is April O’Neil, and her role in the saga of the Turtles. We learn in “Northampton” that her father, now disabled after suffering a stroke, was once a scientist who had a hand in testing and developing the mutagen that transformed the Turtles and Splinter into their present state. The O’Neil family will later learn that the “ooze” in question has miraculous healing properties. That’s a new spin on the green goo that’s become synonymous with the TMNT over nearly three decades. More than anything else, it opens up some interesting storytelling doors…

The Turtles have always had a father figure in Master Splinter. But rarely if ever had there been a maternal figure in the story. Historically, the closest thing to one came in the form of Tang Shen, who we’d see via flashbacks as a love interest for the future Splinter, Hamato Yoshi. She would always meet a bloody end thanks to the Shredder.

In the IDWverse, Shen is cast not only as Yoshi’s beloved wife in feudal Japan, but the mother of their four sons. Centuries later, Yoshi is reincarnated as Splinter, and his sons return as four turtles. Shen, on the other hand, becomes a spectral presence, and for the first time has a role in the ongoing story of the TMNT. We saw her briefly during “City Fall,” and we see her once again during “Northampton.” Campbell and Pattison’s presentation becomes downright tender, and also brighter during Shen scenes (shown left). Fittingly, it also has a bit more of an Asian influence. It’s a unique visual, seeing this woman behave in a motherly way with these anthropomorphic animals. And needless to say, her relationship to the Turtles and Splinter is unlike any we’ve seen in the series.

Family continues to be one of the central themes for the book heading out of “Northampton,” into issue #33. The relationship, or lack thereof, between Casey Jones and his father, now the massive brute called Hun, takes centerstage. Present since the very first issue, this plotline is one of the more prevalent byproducts of presenting a younger Casey Jones. In other media, the character has almost always been a grown adult. Making him college-aged allows us to see not only a young man whose identity is still forming, but a character that’s often much more vulnerable than our traditional hockey-mask wearing ass kicker. And thus, more interesting. The downside? A jacked up dude in a hockey mask is a lot more intimidating and formidable than some teenager walking around with golf clubs and a hockey stick.

The truly tragic element of the Jones family story is that by this point in the series, Hun does actually want to help Casey. He wants to do what, in his mind, is best for his son by giving him a bunch of cash and sending him off to start a new life for himself. All the while, Hun would be staying in New York working for Shredder, the man who stabbed Casey and put him in the hospital. Hun may want what’s best for his son, but it’s clear where his loyalties are. And when Casey refuses his offer, we get an all too grim look at just who Arnold Jones has become.

Issue #33 also sees Mateus Santolouco return on pencils and inks. My complaints from last time about Santolouco’s Turtles looking too inflatable and puffy still stand. But oddly enough, his renderings of Slash, another mutant turtle, are perfectly fine. Granted, Slash is a different species of turtle, and is larger than our four boys in green. He also has an entirely different texture to his skin, which Santolouco draws beautifully. All Santolouco’s mutant characters (the four Turtles notwithstanding) are very charismatic and expressive. Not just Slash, but Old Hob, Pidgeon Pete, the Rat King, among many others. So it becomes that much easier to get invested in these characters and their world.

And yes, I did say the Rat King (shown below). Another TMNT “legacy” character that’s appeared in various media over the years, his trademark is his ability to control rats. Naturally, that becomes a problem for Splinter. The Rat King of the IDWverse has a more supernatural, and frankly demonic quality to him. As one might expect, he’s hardly a one-off baddie, and has his place in the larger tapestry of this series. But for now, he simply puts Splinter and Leo through the ringer, content to play again another day…

This portion of the book also lays a good amount of foundation for things to come. We spend more time with tech genius Harold Lilja, who we met in Donatello’s Micro-Series issue. There’s also Nobody, a vigilante/superhero who’s loosely the TMNT equivalent to Iron Man. She emerges when Angel, a friend of Casey’s and member of the Purple Dragons, dons a tech suit created by Harold.

Harold’s latest creation is Metalhead, a turtle-shaped cyborg and TMNT legacy character who’ll serve a purpose the likes of which readers will never see coming. I was impressed with what the IDW team did with Metalhead, specifically his “four-legged” battle mode.

Issue #37 and a portion of #36 see Cory Smith take a turn on artistic duties. Smith’s style is somewhat akin to what Ben Bates turned in during his time on the series, with a touch of Dan Duncan thrown in as well. It feels very familiar. As always, Pattison’s work brings a wonderful consistency to it all.

Smith gets the tall task of drawing the series’ first meeting between Shredder and Krang. Or at least the first meeting we’ve seen, as it turns out they’ve met before. I don’t love that approach, as I think it would have been much more interesting to see these two would-be dictators and forces for evil meet for the first time and size each other up. But what we get nonetheless has intrigue to it. They meet for what’s almost a business negotiation. As one might expect, things break down.

The four “Northampton” issues are the real selling point for this cluster of IDW’s Teenage Mutant Ninja Turtles. It puts our characters in a new environment and studies them during a period of vulnerability. It’s not a matter of the book dipping in quality. Rather, it’s about setting the table for things to come. And rest assured, big things are coming…

Email Rob at primaryignition@yahoo.com, or check us out on Twitter.

TMNT: Shredder’s Revenge Trailer Drops

By Rob Siebert
Fanboy Wonder

A brief trailer for Teenage Mutant Ninja Turtles: Shredder’s Revenge, an arcade game style thowback. While this trailer itself is about a minute and a half, there’s only about 20 seconds worth of gameplay footage in it. Thus, we have more flash than substance.

Still, what we do see doesn’t exactly lack promise…

Shredder’s Revenge will be a four-player, side-scrolling beat-em-up game in the style of classic ’80s and ’90s TMNT games. It will take us to classic TMNT locales such as the New York City sewers and the Technodrome.

This should be fun. Teenage Mutant Ninja Turtles: The Arcade Game and Turtles in Time are two beloved pieces of ’90s nostalgia, and probably still the best overall TMNT games ever made. If Shredder’s Revenge is half as good, it’ll be well worthwhile.

Teenage Mutant Ninja Turtles: Shredder’s Revenge will be available for both PC and consoles. For more, check out IGN’s coverage here.

Email Rob at primaryignition@yahoo.com, or check us out on Twitter.